ai_v/venv/Lib/site-packages/sqlalchemy/orm/state_changes.py

197 lines
6.7 KiB
Python
Raw Normal View History

feat(api): 实现图像生成及后台同步功能 - 新增图像生成接口,支持试用、积分和自定义API Key模式 - 实现生成图片结果异步上传至MinIO存储,带重试机制 - 优化积分预扣除和异常退还逻辑,保障用户积分准确 - 添加获取生成历史记录接口,支持时间范围和分页 - 提供本地字典配置接口,支持模型、比例、提示模板和尺寸 - 实现图片批量上传接口,支持S3兼容对象存储 feat(admin): 增加管理员角色管理与权限分配接口 - 实现角色列表查询、角色创建、更新及删除功能 - 增加权限列表查询接口 - 实现用户角色分配接口,便于统一管理用户权限 - 增加系统字典增删查改接口,支持分类过滤和排序 - 权限控制全面覆盖管理接口,保证安全访问 feat(auth): 完善用户登录注册及权限相关接口与页面 - 实现手机号验证码发送及校验功能,保障注册安全 - 支持手机号注册、登录及退出接口,集成日志记录 - 增加修改密码功能,验证原密码后更新 - 提供动态导航菜单接口,基于权限展示不同菜单 - 实现管理界面路由及日志、角色、字典管理页面访问权限控制 - 添加系统日志查询接口,支持关键词和等级筛选 feat(app): 初始化Flask应用并配置蓝图与数据库 - 创建应用程序工厂,加载配置,初始化数据库和Redis客户端 - 注册认证、API及管理员蓝图,整合路由 - 根路由渲染主页模板 - 应用上下文中自动创建数据库表,保证运行环境准备完毕 feat(database): 提供数据库创建与迁移支持脚本 - 新增数据库创建脚本,支持自动检测是否已存在 - 添加数据库表初始化脚本,支持创建和删除所有表 - 实现RBAC权限初始化,包含基础权限和角色创建 - 新增字段手动修复脚本,添加用户API Key和积分字段 - 强制迁移脚本支持清理连接和修复表结构,初始化默认数据及角色分配 feat(config): 新增系统配置参数 - 配置数据库、Redis、Session和MinIO相关参数 - 添加AI接口地址及试用Key配置 - 集成阿里云短信服务配置及开发模式相关参数 feat(extensions): 初始化数据库、Redis和MinIO客户端 - 创建全局SQLAlchemy数据库实例和Redis客户端 - 配置基于boto3的MinIO兼容S3客户端 chore(logs): 添加示例系统日志文件 - 记录用户请求、验证码发送成功与失败的日志信息
2026-01-12 00:53:31 +08:00
# orm/state_changes.py
# Copyright (C) 2005-2025 the SQLAlchemy authors and contributors
# <see AUTHORS file>
#
# This module is part of SQLAlchemy and is released under
# the MIT License: https://www.opensource.org/licenses/mit-license.php
"""State tracking utilities used by :class:`_orm.Session`."""
from __future__ import annotations
import contextlib
from enum import Enum
from typing import Any
from typing import Callable
from typing import cast
from typing import Iterator
from typing import NoReturn
from typing import Optional
from typing import Tuple
from typing import TypeVar
from typing import Union
from .. import exc as sa_exc
from .. import util
from ..util.typing import Literal
_F = TypeVar("_F", bound=Callable[..., Any])
class _StateChangeState(Enum):
pass
class _StateChangeStates(_StateChangeState):
ANY = 1
NO_CHANGE = 2
CHANGE_IN_PROGRESS = 3
class _StateChange:
"""Supplies state assertion decorators.
The current use case is for the :class:`_orm.SessionTransaction` class. The
:class:`_StateChange` class itself is agnostic of the
:class:`_orm.SessionTransaction` class so could in theory be generalized
for other systems as well.
"""
_next_state: _StateChangeState = _StateChangeStates.ANY
_state: _StateChangeState = _StateChangeStates.NO_CHANGE
_current_fn: Optional[Callable[..., Any]] = None
def _raise_for_prerequisite_state(
self, operation_name: str, state: _StateChangeState
) -> NoReturn:
raise sa_exc.IllegalStateChangeError(
f"Can't run operation '{operation_name}()' when Session "
f"is in state {state!r}",
code="isce",
)
@classmethod
def declare_states(
cls,
prerequisite_states: Union[
Literal[_StateChangeStates.ANY], Tuple[_StateChangeState, ...]
],
moves_to: _StateChangeState,
) -> Callable[[_F], _F]:
"""Method decorator declaring valid states.
:param prerequisite_states: sequence of acceptable prerequisite
states. Can be the single constant _State.ANY to indicate no
prerequisite state
:param moves_to: the expected state at the end of the method, assuming
no exceptions raised. Can be the constant _State.NO_CHANGE to
indicate state should not change at the end of the method.
"""
assert prerequisite_states, "no prequisite states sent"
has_prerequisite_states = (
prerequisite_states is not _StateChangeStates.ANY
)
prerequisite_state_collection = cast(
"Tuple[_StateChangeState, ...]", prerequisite_states
)
expect_state_change = moves_to is not _StateChangeStates.NO_CHANGE
@util.decorator
def _go(fn: _F, self: Any, *arg: Any, **kw: Any) -> Any:
current_state = self._state
if (
has_prerequisite_states
and current_state not in prerequisite_state_collection
):
self._raise_for_prerequisite_state(fn.__name__, current_state)
next_state = self._next_state
existing_fn = self._current_fn
expect_state = moves_to if expect_state_change else current_state
if (
# destination states are restricted
next_state is not _StateChangeStates.ANY
# method seeks to change state
and expect_state_change
# destination state incorrect
and next_state is not expect_state
):
if existing_fn and next_state in (
_StateChangeStates.NO_CHANGE,
_StateChangeStates.CHANGE_IN_PROGRESS,
):
raise sa_exc.IllegalStateChangeError(
f"Method '{fn.__name__}()' can't be called here; "
f"method '{existing_fn.__name__}()' is already "
f"in progress and this would cause an unexpected "
f"state change to {moves_to!r}",
code="isce",
)
else:
raise sa_exc.IllegalStateChangeError(
f"Cant run operation '{fn.__name__}()' here; "
f"will move to state {moves_to!r} where we are "
f"expecting {next_state!r}",
code="isce",
)
self._current_fn = fn
self._next_state = _StateChangeStates.CHANGE_IN_PROGRESS
try:
ret_value = fn(self, *arg, **kw)
except:
raise
else:
if self._state is expect_state:
return ret_value
if self._state is current_state:
raise sa_exc.IllegalStateChangeError(
f"Method '{fn.__name__}()' failed to "
"change state "
f"to {moves_to!r} as expected",
code="isce",
)
elif existing_fn:
raise sa_exc.IllegalStateChangeError(
f"While method '{existing_fn.__name__}()' was "
"running, "
f"method '{fn.__name__}()' caused an "
"unexpected "
f"state change to {self._state!r}",
code="isce",
)
else:
raise sa_exc.IllegalStateChangeError(
f"Method '{fn.__name__}()' caused an unexpected "
f"state change to {self._state!r}",
code="isce",
)
finally:
self._next_state = next_state
self._current_fn = existing_fn
return _go
@contextlib.contextmanager
def _expect_state(self, expected: _StateChangeState) -> Iterator[Any]:
"""called within a method that changes states.
method must also use the ``@declare_states()`` decorator.
"""
assert self._next_state is _StateChangeStates.CHANGE_IN_PROGRESS, (
"Unexpected call to _expect_state outside of "
"state-changing method"
)
self._next_state = expected
try:
yield
except:
raise
else:
if self._state is not expected:
raise sa_exc.IllegalStateChangeError(
f"Unexpected state change to {self._state!r}", code="isce"
)
finally:
self._next_state = _StateChangeStates.CHANGE_IN_PROGRESS