- 新增图像生成接口,支持试用、积分和自定义API Key模式 - 实现生成图片结果异步上传至MinIO存储,带重试机制 - 优化积分预扣除和异常退还逻辑,保障用户积分准确 - 添加获取生成历史记录接口,支持时间范围和分页 - 提供本地字典配置接口,支持模型、比例、提示模板和尺寸 - 实现图片批量上传接口,支持S3兼容对象存储 feat(admin): 增加管理员角色管理与权限分配接口 - 实现角色列表查询、角色创建、更新及删除功能 - 增加权限列表查询接口 - 实现用户角色分配接口,便于统一管理用户权限 - 增加系统字典增删查改接口,支持分类过滤和排序 - 权限控制全面覆盖管理接口,保证安全访问 feat(auth): 完善用户登录注册及权限相关接口与页面 - 实现手机号验证码发送及校验功能,保障注册安全 - 支持手机号注册、登录及退出接口,集成日志记录 - 增加修改密码功能,验证原密码后更新 - 提供动态导航菜单接口,基于权限展示不同菜单 - 实现管理界面路由及日志、角色、字典管理页面访问权限控制 - 添加系统日志查询接口,支持关键词和等级筛选 feat(app): 初始化Flask应用并配置蓝图与数据库 - 创建应用程序工厂,加载配置,初始化数据库和Redis客户端 - 注册认证、API及管理员蓝图,整合路由 - 根路由渲染主页模板 - 应用上下文中自动创建数据库表,保证运行环境准备完毕 feat(database): 提供数据库创建与迁移支持脚本 - 新增数据库创建脚本,支持自动检测是否已存在 - 添加数据库表初始化脚本,支持创建和删除所有表 - 实现RBAC权限初始化,包含基础权限和角色创建 - 新增字段手动修复脚本,添加用户API Key和积分字段 - 强制迁移脚本支持清理连接和修复表结构,初始化默认数据及角色分配 feat(config): 新增系统配置参数 - 配置数据库、Redis、Session和MinIO相关参数 - 添加AI接口地址及试用Key配置 - 集成阿里云短信服务配置及开发模式相关参数 feat(extensions): 初始化数据库、Redis和MinIO客户端 - 创建全局SQLAlchemy数据库实例和Redis客户端 - 配置基于boto3的MinIO兼容S3客户端 chore(logs): 添加示例系统日志文件 - 记录用户请求、验证码发送成功与失败的日志信息
197 lines
6.7 KiB
Python
197 lines
6.7 KiB
Python
# orm/state_changes.py
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# Copyright (C) 2005-2025 the SQLAlchemy authors and contributors
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# <see AUTHORS file>
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#
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# This module is part of SQLAlchemy and is released under
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# the MIT License: https://www.opensource.org/licenses/mit-license.php
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"""State tracking utilities used by :class:`_orm.Session`."""
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from __future__ import annotations
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import contextlib
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from enum import Enum
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from typing import Any
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from typing import Callable
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from typing import cast
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from typing import Iterator
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from typing import NoReturn
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from typing import Optional
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from typing import Tuple
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from typing import TypeVar
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from typing import Union
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from .. import exc as sa_exc
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from .. import util
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from ..util.typing import Literal
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_F = TypeVar("_F", bound=Callable[..., Any])
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class _StateChangeState(Enum):
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pass
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class _StateChangeStates(_StateChangeState):
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ANY = 1
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NO_CHANGE = 2
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CHANGE_IN_PROGRESS = 3
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class _StateChange:
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"""Supplies state assertion decorators.
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The current use case is for the :class:`_orm.SessionTransaction` class. The
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:class:`_StateChange` class itself is agnostic of the
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:class:`_orm.SessionTransaction` class so could in theory be generalized
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for other systems as well.
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"""
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_next_state: _StateChangeState = _StateChangeStates.ANY
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_state: _StateChangeState = _StateChangeStates.NO_CHANGE
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_current_fn: Optional[Callable[..., Any]] = None
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def _raise_for_prerequisite_state(
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self, operation_name: str, state: _StateChangeState
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) -> NoReturn:
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raise sa_exc.IllegalStateChangeError(
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f"Can't run operation '{operation_name}()' when Session "
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f"is in state {state!r}",
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code="isce",
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)
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@classmethod
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def declare_states(
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cls,
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prerequisite_states: Union[
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Literal[_StateChangeStates.ANY], Tuple[_StateChangeState, ...]
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],
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moves_to: _StateChangeState,
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) -> Callable[[_F], _F]:
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"""Method decorator declaring valid states.
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:param prerequisite_states: sequence of acceptable prerequisite
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states. Can be the single constant _State.ANY to indicate no
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prerequisite state
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:param moves_to: the expected state at the end of the method, assuming
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no exceptions raised. Can be the constant _State.NO_CHANGE to
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indicate state should not change at the end of the method.
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"""
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assert prerequisite_states, "no prequisite states sent"
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has_prerequisite_states = (
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prerequisite_states is not _StateChangeStates.ANY
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)
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prerequisite_state_collection = cast(
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"Tuple[_StateChangeState, ...]", prerequisite_states
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)
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expect_state_change = moves_to is not _StateChangeStates.NO_CHANGE
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@util.decorator
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def _go(fn: _F, self: Any, *arg: Any, **kw: Any) -> Any:
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current_state = self._state
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if (
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has_prerequisite_states
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and current_state not in prerequisite_state_collection
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):
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self._raise_for_prerequisite_state(fn.__name__, current_state)
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next_state = self._next_state
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existing_fn = self._current_fn
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expect_state = moves_to if expect_state_change else current_state
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if (
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# destination states are restricted
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next_state is not _StateChangeStates.ANY
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# method seeks to change state
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and expect_state_change
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# destination state incorrect
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and next_state is not expect_state
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):
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if existing_fn and next_state in (
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_StateChangeStates.NO_CHANGE,
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_StateChangeStates.CHANGE_IN_PROGRESS,
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):
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raise sa_exc.IllegalStateChangeError(
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f"Method '{fn.__name__}()' can't be called here; "
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f"method '{existing_fn.__name__}()' is already "
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f"in progress and this would cause an unexpected "
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f"state change to {moves_to!r}",
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code="isce",
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)
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else:
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raise sa_exc.IllegalStateChangeError(
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f"Cant run operation '{fn.__name__}()' here; "
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f"will move to state {moves_to!r} where we are "
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f"expecting {next_state!r}",
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code="isce",
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)
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self._current_fn = fn
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self._next_state = _StateChangeStates.CHANGE_IN_PROGRESS
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try:
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ret_value = fn(self, *arg, **kw)
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except:
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raise
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else:
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if self._state is expect_state:
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return ret_value
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if self._state is current_state:
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raise sa_exc.IllegalStateChangeError(
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f"Method '{fn.__name__}()' failed to "
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"change state "
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f"to {moves_to!r} as expected",
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code="isce",
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)
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elif existing_fn:
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raise sa_exc.IllegalStateChangeError(
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f"While method '{existing_fn.__name__}()' was "
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"running, "
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f"method '{fn.__name__}()' caused an "
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"unexpected "
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f"state change to {self._state!r}",
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code="isce",
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)
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else:
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raise sa_exc.IllegalStateChangeError(
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f"Method '{fn.__name__}()' caused an unexpected "
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f"state change to {self._state!r}",
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code="isce",
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)
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finally:
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self._next_state = next_state
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self._current_fn = existing_fn
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return _go
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@contextlib.contextmanager
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def _expect_state(self, expected: _StateChangeState) -> Iterator[Any]:
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"""called within a method that changes states.
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method must also use the ``@declare_states()`` decorator.
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"""
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assert self._next_state is _StateChangeStates.CHANGE_IN_PROGRESS, (
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"Unexpected call to _expect_state outside of "
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"state-changing method"
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)
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self._next_state = expected
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try:
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yield
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except:
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raise
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else:
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if self._state is not expected:
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raise sa_exc.IllegalStateChangeError(
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f"Unexpected state change to {self._state!r}", code="isce"
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)
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finally:
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self._next_state = _StateChangeStates.CHANGE_IN_PROGRESS
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