- 新增图像生成接口,支持试用、积分和自定义API Key模式 - 实现生成图片结果异步上传至MinIO存储,带重试机制 - 优化积分预扣除和异常退还逻辑,保障用户积分准确 - 添加获取生成历史记录接口,支持时间范围和分页 - 提供本地字典配置接口,支持模型、比例、提示模板和尺寸 - 实现图片批量上传接口,支持S3兼容对象存储 feat(admin): 增加管理员角色管理与权限分配接口 - 实现角色列表查询、角色创建、更新及删除功能 - 增加权限列表查询接口 - 实现用户角色分配接口,便于统一管理用户权限 - 增加系统字典增删查改接口,支持分类过滤和排序 - 权限控制全面覆盖管理接口,保证安全访问 feat(auth): 完善用户登录注册及权限相关接口与页面 - 实现手机号验证码发送及校验功能,保障注册安全 - 支持手机号注册、登录及退出接口,集成日志记录 - 增加修改密码功能,验证原密码后更新 - 提供动态导航菜单接口,基于权限展示不同菜单 - 实现管理界面路由及日志、角色、字典管理页面访问权限控制 - 添加系统日志查询接口,支持关键词和等级筛选 feat(app): 初始化Flask应用并配置蓝图与数据库 - 创建应用程序工厂,加载配置,初始化数据库和Redis客户端 - 注册认证、API及管理员蓝图,整合路由 - 根路由渲染主页模板 - 应用上下文中自动创建数据库表,保证运行环境准备完毕 feat(database): 提供数据库创建与迁移支持脚本 - 新增数据库创建脚本,支持自动检测是否已存在 - 添加数据库表初始化脚本,支持创建和删除所有表 - 实现RBAC权限初始化,包含基础权限和角色创建 - 新增字段手动修复脚本,添加用户API Key和积分字段 - 强制迁移脚本支持清理连接和修复表结构,初始化默认数据及角色分配 feat(config): 新增系统配置参数 - 配置数据库、Redis、Session和MinIO相关参数 - 添加AI接口地址及试用Key配置 - 集成阿里云短信服务配置及开发模式相关参数 feat(extensions): 初始化数据库、Redis和MinIO客户端 - 创建全局SQLAlchemy数据库实例和Redis客户端 - 配置基于boto3的MinIO兼容S3客户端 chore(logs): 添加示例系统日志文件 - 记录用户请求、验证码发送成功与失败的日志信息
95 lines
3.2 KiB
C++
95 lines
3.2 KiB
C++
/* -*- indent-tabs-mode: nil; tab-width: 4; -*- */
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/**
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* Implementation of GreenletGlobals.
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*
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* Format with:
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* clang-format -i --style=file src/greenlet/greenlet.c
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*
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*
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* Fix missing braces with:
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* clang-tidy src/greenlet/greenlet.c -fix -checks="readability-braces-around-statements"
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*/
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#ifndef T_GREENLET_GLOBALS
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#define T_GREENLET_GLOBALS
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#include "greenlet_refs.hpp"
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#include "greenlet_exceptions.hpp"
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#include "greenlet_thread_support.hpp"
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#include "greenlet_internal.hpp"
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namespace greenlet {
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// This encapsulates what were previously module global "constants"
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// established at init time.
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// This is a step towards Python3 style module state that allows
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// reloading.
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//
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// In an earlier iteration of this code, we used placement new to be
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// able to allocate this object statically still, so that references
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// to its members don't incur an extra pointer indirection.
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// But under some scenarios, that could result in crashes at
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// shutdown because apparently the destructor was getting run twice?
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class GreenletGlobals
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{
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public:
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const greenlet::refs::ImmortalEventName event_switch;
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const greenlet::refs::ImmortalEventName event_throw;
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const greenlet::refs::ImmortalException PyExc_GreenletError;
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const greenlet::refs::ImmortalException PyExc_GreenletExit;
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const greenlet::refs::ImmortalObject empty_tuple;
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const greenlet::refs::ImmortalObject empty_dict;
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const greenlet::refs::ImmortalString str_run;
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Mutex* const thread_states_to_destroy_lock;
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greenlet::cleanup_queue_t thread_states_to_destroy;
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GreenletGlobals() :
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event_switch("switch"),
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event_throw("throw"),
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PyExc_GreenletError("greenlet.error"),
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PyExc_GreenletExit("greenlet.GreenletExit", PyExc_BaseException),
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empty_tuple(Require(PyTuple_New(0))),
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empty_dict(Require(PyDict_New())),
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str_run("run"),
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thread_states_to_destroy_lock(new Mutex())
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{}
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~GreenletGlobals()
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{
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// This object is (currently) effectively immortal, and not
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// just because of those placement new tricks; if we try to
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// deallocate the static object we allocated, and overwrote,
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// we would be doing so at C++ teardown time, which is after
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// the final Python GIL is released, and we can't use the API
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// then.
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// (The members will still be destructed, but they also don't
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// do any deallocation.)
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}
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void queue_to_destroy(ThreadState* ts) const
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{
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// we're currently accessed through a static const object,
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// implicitly marking our members as const, so code can't just
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// call push_back (or pop_back) without casting away the
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// const.
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//
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// Do that for callers.
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greenlet::cleanup_queue_t& q = const_cast<greenlet::cleanup_queue_t&>(this->thread_states_to_destroy);
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q.push_back(ts);
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}
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ThreadState* take_next_to_destroy() const
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{
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greenlet::cleanup_queue_t& q = const_cast<greenlet::cleanup_queue_t&>(this->thread_states_to_destroy);
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ThreadState* result = q.back();
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q.pop_back();
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return result;
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}
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};
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}; // namespace greenlet
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static const greenlet::GreenletGlobals* mod_globs;
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#endif // T_GREENLET_GLOBALS
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